Zetalund

Required Sets: Rise of the Valkyrie, Road to the Forgotten Forest (2) , Volcarren Wasteland, Utgar's Rage, Jandar's Oath, Zanafor's Discovery

? B A D E G I K M V J L R S 10 11 12 15 15 15 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7

Zetalund is known for the healing waters of the Zetapool. The source of it's water comes from an underground spring that emerges from a cavern called Zetarock. What makes its water unique is the way it is purified.

A nearby stable hotspot called Zetamagma heats the water. It rises up until it flows out of an upper opening. Some water spills over to the Zetapool. The rest flows down and returns into a lower opening of the cavern where it heats back up and rises again. As the water cycles, the minerals are broken down. The viscosity of the cleaner water causes it to flow in the direction of the Zetapool.

Created by GaryLASQ on 2006-03-25


Battle at Zetalund

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Master Game for 2 or 4 Players

Required Sets: Rise of the Valkyrie, Road to the Forgotten Forest (2) , Volcarren Wasteland, Utgar's Rage, Jandar's Oath, Zanafor's Discovery, Malliddon's Prophecy

Goal: Destroy all of your opponent's figures.

Setup: The following glyph selection and placement is a recommended setup. Feel free to experiment. Note: if no glyphs are placed in the middle of this map, the battle will tend to play along the edges. Take the glyphs of Rannveig, Lodin, Erland, Kelda and Sturla and place power-side up, where shown by the appropriate letters. Take the glyphs of Astrid, Dagmar, Gerda and Ivor, turn them symbol-side up, shuffle them, and place them on the spaces marked with a ?.

The four recommended start zones could be for 2 or 4 players. If 2 players, each player could use 2 zones. If 4 players, two players could play as a team if desired. The hexes marked with an "X" indicate a suggested "overflow" area. Once a specific colored zone is completely full on the non-X spaces the surrounding X spaces can then be used. For zones this size, the total points recommended for pre-made or drafted armies is about 500.

Victory: Be the player with the only figures left on the battlefield. If desired, decide on a round limit. 10 rounds is recommended. At the end of the last round the player with the highest total points of active army cards is the winner.

Created by GaryLASQ on 2006-03-25


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