Volcarren Wasteland

Required Sets: Rise of the Valkyrie, Volcarren Wasteland

? B A D E G I K M V Level 1 Level 2 Levels 3 & 4 2 2 Level 5 2 Level 6 2 Level 7 & Ruins 2

For most life forms, Volcarren is an uninhabitable land of volcanic activity. Rumors of new wellsprings in this part of Vahalla tempt only the most foolish of warriors to attempt a search for them. One particularly active volcano along the coast has created a penninsula of land that extends into the Molten Sea. This Rugged strip of land has become known as the Volcarren Wasteland. In spite of its dangerous terrain, this is the only place to land from the Molten Sea.

Created by Hasbro on 2005-08


Battle for the Volcarren Obsidian Guards

2

Master Game for 2 Players

Required Sets: Rise of the Valkyrie, Volcarren Wasteland

Goal: Player 2 must secure the allegiance of the Obsidian Guards by occupying the Lava Stone of Volcarren (glyph of Brandar). Player 1 must prevent player 2 from gaining control of the Lava Stone.

Setup: Place the power-side up glyphs where shown. Turn the glyph of Brandar (Lava Stone of Volcarren) and the glyph of Mitonsoul symbol-side up, shuffle them, then place them on the spaces marked with a ?.

Player 1 drafts or brings a pre-made 500-point army. 100 points of the 500 must be spent on the Obsidian Guards. If players are drafting, player 1 will draft first and must pick and place the Obsidian Guards. Player 1 starts in the olive starting zone.

Player 2 drafts or brings a pre-made 600-point army. Player 2 starts in the purple starting zone.

Special Rules: Player 1 cannot move onto the glyphs marked with a ?.

Victory: Player 2 wins by finding (moving onto and revealing) the glyph of Brandar (Lava Stone of Volcarren). If player 2 does not find the glyph of Brandar by the end of round 9, player 1 wins. Any player may also win if he or she destoys all opponent's figures.

Volcarren is a desolate wasteland of barren rock and volcanic activity. There is nothing here that is worth winning in battle except for the allegiance of the mighty Obsidian Guards. They will ally with any army that controls their sacred Lava Stone of Volcarren. Control the Lava Stone and you will control a powerful force needed to win the battle for Valhalla.

Created by Hasbro on 2005-08


The Unexpected Battle

2 | Coastal Zone | | Midland Zone | | Lava Zone |

Master Game for 2 Players

Required Sets: Rise of the Valkyrie, Volcarren Wasteland

Goal: One player must gain control of two of the three zones at the end of a round. Each zone is separated by rivers.

Setup: Each player drafts or brings a pre-made 500-point army. There are three zones that are separated by rivers. The rivers are not part of any zone. One player starts in the olive starting zones; the other player starts in the purple starting zones. While placing figures at the start of the battle, keep in mind this rule: When placement is complete, each player must have at least one figure in each of the three zones.

Victory: A player wins if, at the end of a round, he/she has control over two of the three zones. To have control of a zone you must have at least one figure, and your opponent cannot have any figures, in that zone. Also, if your opponent has no figures left on the battlefield, you win. If the battle reaches the end of round 12, then the game is over and the player with the most points on the battlefield wins.

The Firestorms have ended and the Molten Sea is calm again, if only for a short while. Through the smoke and ashes, Volcarren lies ahead of you, your landing point for destinations further inland. However, you are not the only army to land that day with the same orders. This unexpected encounter alters your plans as you prepare for fierce battle.

Created by Hasbro on 2005-08


Heroscape is © Hasbro; all rights reserved.
Valid HTML Last Updated 2022-09-14