The Narrows

Required Sets: Swarm of the Marro

? B C N O T U W Level 1 Level 2 Level 3 Level 4 Level 5

Leaving the desolate Valley of Skulls and crossing the obvious borders of the Volcarren Wastelands and this new land, you emerge and see to your relief an immense swamp area that is fed by the many snow-capped moutain springs that surround the narrow pass. The contrast of the two areas is remarkable to you, as you feel the moisture seep into your skin after weeks of travel across the parched earth of volcanic rocks of the wastelands.

Created by Hasbro on 2007-08


A Long Wait

3 4 2 2 2 3 1 1 1 1 2

Basic Game for 2 Players

Required Sets: Swarm of the Marro

Goal: Destroy all of your opponent's figures.

Setup: Place figures where shown by the following numbers.

Good Player: White
1: Sgt. Drake Alexander
2: Raelin
3: Sonlen
4: Shiori

Evil Player: Black
1: Marro Stingers
2: Marro Drudge
3: Tor-Kul-Na

Victory: Destroy all of your opponent's figures to win.

Holding The Narrows is essential to maintaining control of the central valleys of the Quilato Moutain Range. As the only pass to the west, this is the most strategic location to move Jandar's troops into the vast mountain range. Rumors of a wellspring are connected to these mysterious valleys that the insular kyrie of the Moon Tribe will only hint at.

Created by Hasbro on 2007-08


Spring Surprise

Highland Zone Wet Zone 3 4 3 Sand Zone 4 3 2 Ridge Zone 2 3 1 2 1 1 2 1

Basic Game for 2 Players

Required Sets: Swarm of the Marro

Player 1's Goal: Player 1 must clear a zone to release the protective field.

Player 2's Goal: Player 2 must destroy all of Player 1's figures.

Setup: Place figures where shown by the following numbers.

Good Player: White
1: Shiori
2: Sgt. Drake Alexander
3: Raelin
4: Major Q10

Evil Player: Black
1: Marro Stingers
2: Marrden Nagrubs
3: Marro Drudge
4: Tor-Kul-Na

Victory: Player 2 wins immediately when all of Player1's figures are destroyed. Player 1 wins immediately when he has control over 1 of the 4 zones, or has destroyed all of Player 2's figures. Player 1 has control of a zone when he has the only figure(s) occupying the zone.

The spring storms have come to an end. The rains have soaked the lands, causing large patches of erosion, uncovering ancient architecture and artifacts that were once buried. An old enchantment of the Green Leaf Tribe, that makes a protective field, has been revealed from beneath the ground. With the Marro swarming the area, it is a perfect time to activate it and take a well-deserved breather. You just need a safe place to do it.

Created by Hasbro on 2007-08


Exploration Part 1: Ominous Beginnings

1 2 3 2 2 2 1 1 1 3 3 E 3 E E E E E

Master Game for 2 Players

Required Sets: Swarm of the Marro

Player 1's Goal: Player 1 must reach the other end of the pass.

Player 2's Goal: Player 2 must prevent all three figures from exiting the pass.

Setup: Place figures where shown by the following numbers.

Player 1: White
1: Sgt. Drake Alexander
2: Raelin
3: Sonlen

Player 2: Black
1: Marro Stingers
2: Marro Drudge
3: Marrden Nagrubs

Special Rules: Once a Hero has reached the Exit Zone spaces, it is taken out of play and is removed from the battlefield.

Exit Zone spaces are marked with "E".

Victory: Player 1 wins when the three Heroes have exited the battlefield, or all of Player 2's figures have been destroyed. Player 2 wins immediately when any one of Player 1's Heroes is destroyed or if Player 1 fails to reach the exit spaces with all three Heroes by the end of Round 10.

Campaign Continues: If all three Heroes survive the battle, you may continue the story campaign by playing "Unexpected Capture" on the "Montiqua Ledge" battlefield.

"A vision of wellsprings has brought us here, far from the cold north of Nastralund, to the bug-infested bogs and jungles of the sweltering south. Raelin, Sonlen and I must make our way through this canyon and link up with Major Q10 and Shiori at the end of the pass. Q10 and Shiori have been scouting ahead. It has been a while since we have heard from them. Raelin looks concerned. I look up in the sky as we walk and I shiver at the sight of the large alien birds circling above us, an ominous warning of what we are approaching between the tall dark mountains." - Sergeant Drake Alexander

Created by Hasbro on 2007-08


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