Vengalla Gulch

Required Sets: Battle for the Wellspring

? B 13 Level 1 Level 2 Level 3 Level 4 Level 5

The mountainous regions of the Ticalla Jungle are well-guarded by the Kyrie of the Moon Tribe. Winged warriors and priestesses flit between the dense trunks of the jungle trees, navigating their familiar home with an ease that confounds outside intruders. Those without the gift of flight have at last found a path the Kyrie rarely tread; Vengalla Gulch, a deep fissure cracked into the base of the mountains. The gulch circles between spires and crags, drawing a perilous trail to the far side of the mountain, where no interlopers would be suspected to arrive.

Created by Hasbro on 2024-08


Surprise Arrival

2 1 3 1 3 2

Basic Game for 2 Players

Required Sets: Battle for the Wellspring

Goal: Destroy all of your opponent's figures.

Setup: Place figures where shown on the battlefield.

Player 1: White
1: Fia Bonny the Void Siren
2: Bok-Bur-Na
3: Killian Vane III

Player 2: Black
1: Ewashia, Master of Tides
2: Kita the Springrunner
3: Onshu the Welkineye

Victory: When the other player has no figures left on the battledield, you win!

The mercenaries shove aside foliage quietly, moving with haste toward the location marked on their map. This path should be undefended. No one is expecting them.

Suddenly Fia darts behind a fallen log, her keen senses one step ahead of the impending crisis. A moment later the shrill cry of a welkineye erupts, and someone moves into view up the narrow pass. Startled, both groups draw weapons and leap into battle!

Created by Hasbro on 2024-08


No Easy Way Out

1 3 2 3 1 2

Master Game for 2 Players

Required Sets: Battle for the Wellspring

Goal: Destroy all of your opponent's figures.

Setup: Place figures where shown on the battlefield.

Player 1: White
1: Fia Bonny the Void Siren
2: Bok-Bur-Na
3: Killian Vane III

Player 2: Black
1: Ewashia, Master of Tides
2: Kita the Springrunner
3: Onshu the Welkineye

Victory: When the other player has no figures left on the battledield, you win! If the battle reaches the end of round 6, the game is over, and Player 1 wins as the pirates escape further up the mountain.

Bok-Bur-Na hisses and takes another shot into the underbrush as irritating sonic screeches rip apart the surrounding cover. The Wizard's familiars are making everything more complicated than it needs to be. The ascent will be impossible if these beasts cannot be frightened away.

Created by Hasbro on 2024-08


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